Luke Jones
Junior Technical Game Designer and Producer


About me
G'day! My name is Luke and I’m a game developer that grew up in rural Australia working on a farm who later traded the tools of a tradie for the tools of game development.
I work across production, design, tech art and programming, with experience leading and working in multidisciplinary teams.
My skillset includes:
Gameplay and Systems Design
Unreal Engine blueprinting
Unreal Shaders and procedural tools
3D Modelling
2D art creation
Level and Sound Design
Proficient in Unreal Engine, Unity, Blender, Custom tech and other software's/tools
Revision control includes Git, Perforce, and Diversion







